﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
namespace DoAn
{
    public class Soldier : Army
    {
        public Soldier(ContentManager content, string pic, int npic, Vector2 topleft, Vector2 size, int delay, int maxblood, int armor, int damage, int flag, int numState)
        {
            Init(content, pic, npic, ref topleft, ref size, ref delay, ref maxblood, ref armor, ref damage, flag, numState, 1);
        }

        
    }
}
